Use kach's incorporated cityplans to full advantage, just choose one that is closest to your requirements. Don't forget the Gods!! Mercury effectively doubles the production of every raw material except timber.and that means a lot of plebs saved! Anyway.this is but indications on how to plan, and will surely not have influence on how the game is played! It might give you some clues, though.on how much you'll have to build, grow, fabricate, import and export. REMEMBER: When the import / export limitation is set to '0' on an active trade route (marked by '1'), it means you import / export the full amount. If you then look at the suggestions for import, they should indicate how much of each good you import is needed. So this game isn't about randy carpet sex with Egyptians and rolling around in milk and. The First Thing is, you don't play Caesar. Locate the executable file in your local folder and begin the launcher to install your desired game. Then I go to the production-sheet and enable / limit the import / export I want, and fill in which raw materials and factories are available. Click the 'Install Game' button to initiate the file download and get compact download launcher. Let me just say that I normally start by either choosing a scenario, or typing in the export / import figures manually, then I go to the population-sheet and fill in the appropriate amount of houses according to specs. The sheet 'Help' gives some introduction on how to use the different sheets, and you may always type into any gray cells, and if something is not right, the assorted warnings will show up in red-colored cells. By (sp) you don't mean Spanish, I hope? I suppose I could make one in English.